To easily switch between Windows and Linux File paths or locations in a scene for exporting assets from one to the other.
Used for updating merged models with latest textures, rips all materials from the available Libraries and saves the presets to a folder location
Used for updating merged models with latest textures. Attaches all previously saved presets from location to selected materials
Fixes softimages peculiar scaling system on nested objects, essential for successfully horizontally flipping models.
Automated Exporting of grouped Alembic models, converts reference models to local models, (alembic auto converts instances on the fly)
Basic importer with incrementing count number. These were used for importing & exporting massive layouts for crowd sims
Automated buffer system for setting up glass pass on buildings.
Point it a folder and import all the models in that folder.
Converts an instance back to to a model